I am in the process of learning graphic arts and I have a basic understanding of Photoshop. I need to make magazine ads and newspaper ads and while I would prefer working totally in PS, most magazines and papers that I am starting to deal with want eps vector graphics. PS is not vector but bitmap. So I need a program I can make these ads in. I have a copy of Illustartor.
I do not understand Illustrator. I don't understand how to make my ad a certain size (or proportions, I guess). Say if I need an ad to be 4.25' by 4.75' where do I enter that information?
I don't get it. I do not understand the difference between Indesign and Pagemaker, and I don't understand what they offer that Illustrator does not.
I do understand that most publishing pros use Quark but since I am starting off, I think I should go all Adobe. But I am confused as to what I need and what I don't need. Can I do my ads in PS and Illustrator? If so, how do I make the ad the right dimensions? If I should buy a layout program, what should I buy- Indesign or Pagemaker? Adobe does not do too great of a job explaining the differences between the programs on their website.
Here's the deal: Adobe Photoshop is for creating/manipulating bitmap (raster) images such as photographs. You do not do page layout with it.
Adobe Illustrator or Macromedia Freehand (You should know both if you are going into graphic arts) are for creating vector based artwork such as logos. You will be able to do some printable media with it, but only with vector objects. Placing a bitmap (raster) image in the document and printing doesn't work well at all. (My experience anyway).
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Page layout programs will give you the tools that you need for what you were describing. Adobe Pagemaker should be good enough for creating newspaper ads. It was the rival for Quark XPress for page layout but Adobe Indesign has replaced it. If possible, learn all 3 packages. If not, forget learning Pagemaker.
Program pembayaran listrik. For postpaid electricity ineffective due each month PT.
It will be enough for smaller jobs but if you want to do things like books and catalogues, you'll want Quark or Indesign. Right now Quark has the upper hand over Indesign with product maturity and market share and doesn't have the steep memory requirements that Indesign has. However, Indesign shows a lot of promise and in the next couple of years, there should be a 50/50 market share which means that pretty well all print houses will be actively using both programs. Hope this helps. Basically in your layout in Indesign or PageMaker you would choose File Place., choose the image file (make it a CMYK tiff remember) and the layout program will place it as an object in the layout. With Quark, you first draw a picture frame and choose File Get Picture to load the image into that frame.
This may sound crass, but for the sake of the people who'll be reading or printing whatever you make, PLEASE take some design or DTP courses or at least check out a few books on publishing. A great one to learn from scratch about the production process is: 'Macintosh Design to Production: the Definitive Guide' by Betsy Kopshina and Norbert Schutz. Don't rely on anything your friends might tell you about printing or graphics apps. (though the people here are quite knowledgeable, do listen to them ).
I did the same thing (ad layouts) for about a year before I got into magazine production. Here's how I did it: All my adverts were created in Macromedia Freehand.
Most newspapers and magazines that I dealt with wanted their ads supplied in self-contained EPS vector files or PDFs. These are easy to export from either Illustrator or Freehand.
Both these apps allow you to combine vector images and bitmap images, and to export them in a variety of formats. These apps have very basic bitmap support, so I usually would work on the bitmap section first in Photoshop, then once I was happy with it I would then save it as a TIFF and import it into the Freehand doc. BTW - AVOID COREL PRODUCTS LIKE THE PLAGUE! The size of your ad should be set as the page size in the relevant dialog box, then you can easily see the boundaries of the ad, as well as any bleed (how much the image must extend beyond the edge of the page). Once the design of the ad is done you should convert all type to paths so the people at the final publication will not have to mess around with fonts they might not have. Then you can export it to EPS or PDF.
Make sure there are no extra spot colours that might cause problems if your ad is to be printed CMYK (most are). Another option that I often use is to print the ad out to a file and then use Distiller to convert the.PS file to a PDF. This lets you do some funky stuff like crop marks and calibration strips etc.
all that might not be needed though. If you choose to do this you need to watch your DPI settings coz Distiller can be set to downsample your bitmaps (keep it at 300dpi). Most publications will then place your ad (EPS or PDF) into a graphic box in their layout, normally done in Quark Xpress. I am assuming you are making ads that are to be placed in other publications, if you are making ads that are to be directly printed from your own files, then Quark might be a better answer, coz it handles full pages better, but you will still need a separate vector image editor. I started making ads in Freehand, as it is pretty much the standard here in South Africa, but recently I have started using Illustrator a bit too; it's really cool, and can do everything you need just as well as Freehand.
The philosophy behind Illustrator is a little different to Freehand, but you should be able to get used to it quite quickly. No-one can explain either of these two apps in the space available here, so I would recommend you get one of the many books available. Hope this helps!
Contents. History In 1987, Corel engineers Michel Bouillon and Pat Beirne undertook to develop a vector-based illustration program to bundle with their desktop publishing systems. That program, CorelDraw, was initially released in 1989. CorelDraw 1.x and 2.x ran under Windows 2.x and 3.0.
CorelDraw 3.0 came into its own with Microsoft's release of Windows 3.1. The inclusion of in Windows 3.1 transformed CorelDraw into a serious illustration program capable of using system-installed outline fonts without requiring third-party software such as; paired with a photo-editing program (Corel Photo-Paint), a font manager and several other pieces of software, it was also part of the first all-in-one graphics suite. Abhishekam serial actress names. From Windows 7, 32-bit and 64-bit supported † CorelDraw 10 to X4 can open files of version 3 and later, but certain features may not be supported. ‡ The list of file formats that CorelDraw 10 to X4 can write may not be complete in this table. CorelDraw X7 on Windows 10 requires Update 5 Features Supported platforms CorelDraw was originally developed for Microsoft and currently runs on, and. The latest version, 2017, was released on 11 April 2017.
Versions for and were at one time available, but due to poor sales these were discontinued. The last port for Linux was version 9 (released in 2000, it did not run natively; instead, it used a modified version of to run) and the last version for OS X was version 11 (released in 2001). Also, up until version 5, CorelDraw was developed for, and.
With version 6, CorelDraw introduced the automation of tasks using a Corel proprietary scripting language, COREL Script. With version 10, support for VBA was introduced for scripting by what Corel calls now macros.
Corel recommends to no longer use the COREL Script language but only VBA. CDR file format CorelDraw file format. No Structure In its first versions, the CDR file format was a completely primarily used for vector graphic drawings, recognizable by the first two bytes of the file being 'WL'. Starting with CorelDraw 3, the file format changed to a (RIFF) envelope, recognizable by the first four bytes of the file being 'RIFF', and a 'CDR.vrsn' in bytes 9 to 15, with the asterisk '.' being in early versions just a blank. Beginning with CorelDraw 4 it included the version number of the writing program in hexadecimal ('4' meaning version 4, 'D' meaning version 14).
The actual data chunk of the RIFF remains a Corel proprietary format. From version X4 (14) on, the CDR file is a ZIP-compressed directory of several files, among them XML-files and the RIFF-structured riffdata.cdr with the familiar version signature in versions X4 (CDREvrsn) and X5 (CDRFvrsn), and a root.dat with CorelDraw X6, where the bytes 9 to 15 look slightly different - 'CDRGfver' in a file created with X6. 'F' was the last valid hex digit, and the 'fver' now indicates that the letter before does no longer stand for a hex digit. There is no publicly available CDR file format specification. Other CorelDraw file formats include CorelDraw Compressed (CDX), CorelDraw Template (CDT) and Corel Presentation Exchange (CMX).
Use of CDR-files in other programs In December 2006 the project team started to the CDR format. The results and the first working snapshot of the CDR importer were presented at the Libre Graphics Meeting 2007 conference taking place in May 2007 in Montreal (Canada). Later on the team parsed the structure of other Corel formats with the help of the open source CDR Explorer. As of 2008, the sK1 project claims to have the best import support for CorelDraw file formats among open source software programs. The sK1 project developed also the UniConvertor, a command line open source tool which supports conversion from CorelDraw ver.7-X4 formats (CDR/CDT/CCX/CDRX/CMX) to other formats.
UniConvertor is also used in and open source projects as an external tool for CorelDraw files importing. In 2007, blocked CDR file format in Microsoft Office 2003 with the release of Service Pack 3 for Office 2003.
Microsoft later apologized for inaccurately blaming the CDR file format and other formats for security problems in Microsoft Office and released some tools for solving this problem. In 2012 the joint LibreOffice/re-lab team implemented libcdr, a library for reading CDR files from v1 to the currently latest X7 version and CMX files. The library has extensive support for shapes and their properties, including support for color management and spot colors, and has a basic support for text. The library provides a built-in converter to SVG, and a converter to OpenDocument is provided by writerperfect package. The libcdr library is used in LibreOffice starting from version 3.6, and thanks to public API it can be freely used by other applications. Other applications supporting CDR files. GlobeNewswire News Room.
April 10, 2018. Retrieved May 15, 2018. ^ ', at corel.com, retrieved 11 Jan 2011. ^ Gerard Metrailler, ', Fri, Oct 26 2007 at coreldraw.com/blogs/.
Lisa Picarille, 'CorelDraw to be ported to Sun, Dec HP Unix, InfoWorld, 11 Mar 1991,. 'New Products: Unix', Computerworld, 21 Sep 1992,. ', May 15, 1992 /PRNewswire/ via www.highbeam.com. Heck, Mike (July 13, 1992).
Vol. 14 no. 28. San Mateo, CA: InfoWorld Publishing. 'Index of ' at corel.com. 'New Products', Computerworld, 30 Aug 1993,.
', InfoWorld, April 19, 1993. (Anticipated date). ', InfoWorld, April 18, 1995.
', August 24, 1995, at corel.com via archive.org. ', October 8, 1996, at corel.com via archive.org. ', October 27, 1997, at corel.com via archive.org.
', August 31, 1999, at corel.com via archive.org. ', Nov. 13, 2000, Corel Press Release via findarticles.com. Troidl, David (2007). Graphics Unleashed. Archived from on 23 February 2007. Retrieved 2009-08-04.
', Aug 1, 2002, at corel.com via archive.org. ', Corel press release, via Archive.org.
', Jan 17-06, at corel.com. At hexus.net. ', January 22, 2008, at Corel.com. Arah, Tom (January 2008).
Retrieved 2009-05-16. ', February 23, 2010 at corel.com. Corel Corporation. February 2010. Retrieved 2010-02-27. 2013-01-29 at.
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Difference Between Coreldraw And Illustrator
Retrieved 4 August 2017. Corel Corporation. Retrieved 2010-12-01. Retrieved 2010-12-01.
Archived from on 2010-11-29. Retrieved 2010-12-01. Retrieved 2010-12-01. Archived from on 2010-11-29. Retrieved 2010-12-01. Retrieved 2010-12-01. Retrieved 2010-12-01.
Archived from on 2010-11-29. Retrieved 2010-12-01. Retrieved 2010-12-01. Retrieved 2010-12-01. Retrieved 2010-12-01. Libre Graphics World. Retrieved July 21, 2012.
Fridrich Strba. Retrieved July 21, 2012. Libre Graphics World.
Retrieved July 21, 2012. Retrieved 2010-12-01. Retrieved 2010-12-01. Retrieved 2010-12-01. You can import the following file formats into your Visio drawings: CorelDraw! Drawing File versions 3.0, 4.0, 5.0, 6.0 and 7.0 (.cdr), Corel Clipart (.cmx). Retrieved 2010-12-01.
The following file formats and converters are no longer supported:CorelDraw! 3.0-7.0, Corel Clipart Format, CMX. Retrieved 2010-12-01. 'Xara Designer - Import and Export'. Missing or empty url= ; access-date= requires url= External links Wikimedia Commons has media related to.
(May 20, 1993 / Listing availability for Windows, OS/2, CTOS and Unix).
Actually the longer I think about the question, the less clear the answer become to me. Sure, both are mainly vector based graphic programms, with InDesign focusing on typography and layout and Illustrator focusing on everything else? I have been working for years with both programs and I know that there is a fundamental difference in the philosophy behind both programs, despite both focusing on vector graphics, yet I can’t really put my finger on it. What I want to say: Maybe the question, isn’t as stupid as it may apear at first, once you look beyond the most obvious answer. – Jul 1 '15 at 14:09. As per the: InDesign is a page layout tool.
The program allows you to collect graphical (raster and vector) and textual content into a layout, enabling easy multi-page processing and powerful exporting options for both print and digital purposes. And I feel like an Adobe salesman now. InDesign has powerful tools for easy workflows laying out large amounts of content over multiple pages in a publication. Its text handling tools far outshine those of Photoshop and Illustrator.
Since it doesn't embed raster or vector files into its native file, it allows you to use preliminary versions and refresh those with the finals at a later time. The main difference with Illustrator is that Illustrator is optimised for the creation of vector shapes and, well, illustrations, while InDesign has very limited vector tools but excels at multiple-page layout and handling text.
Illustrator makes you a logo, poster, flyer or maybe folder. InDesign makes you a leaflet or a book. You're right that Corel Draw is like Illustrator. InDesign is for larger, sometimes much larger publications and when combined with other Adobe applications is incredibly robust. A few key features that InDesign provides. I've never used Corel Draw so this is compared to Illustrator but did glance online to see which of these Corel Draw offers and believe my list is accurate. Anyone with additional Corel Draw knowledge is welcome to edit.
(CorelDraw has these but Illustrator doesn't). (CorelDraw has these but Illustrator doesn't.). The ability to and keep things organized. to give to a printing press.
(comes with Creative Cloud and gives writers / editors ability to make simple changes without breaking things) There's probably more but these are some of the main ones that come to my mind that make InDesign the program of choice for publishing and differentiate it from a Vector Based Illustration program. On the other hand there are limits. InDesign doesn't do a very good job with Masking for example, only has basic vector tools, no real Photo tools such as Levels and Curves, and lots of other weaknesses. For the vector illustration and logo stuff you'll continue using Corel Draw (or switch to Illustrator as you mentioned) but for layout it will greatly improve your workflow. On single page ads you can get away with Illustrator/CorelDraw (or really even Photoshop a lot of times) but once you have a multi-page book (could be 8 pages, could be 500 pages) you'll really appreciate the more robust features InDesign offers Edit: Per comments CorelDraw unlike Illustrator does have some of those things I listed but not all and those it does have are not as robust as InDesign. So some features you can't get elsewhere such as GREP Support and InCopy, others are just better in a dedicated program. The basic idea Corel Draw and Ilustrator are mainly for vector based ilustrations.
This is very broad, it can be a logo, and icon or inclusive almost photorealistic vector based images. It can also be used for layout. This is for printed materials, flyers, posters, etc. This can combine photographs, vector based images and text. On the other hand, the main purpose of InDesign is to make multiple pages layout, like a magazine or a book, based on master pages that contain information on different basic grid designs and styles of titles and paragaphs. This is to make the publication consistent. Also, the basic workflow of a Layout program (InDesign) is to have the source files linked; mainly Photos and text, so if theese are edited, the changes are reflected inside the publication.
Some history Historically Ilustrator was not multipage, this is in early versions only handled 1 page. The program that handled multiple pages was PageMaker. Later Adobe started to make a new program, Indesign. Corel Draw on the other hand since early versions could handle multiple pages. The company aquired a program called Corel Ventura, to have a speciallized program for multiple pages, but the program did not last for long. Can I use it for Corel Draw is suitable to make multipage publications, a small magazine for example, where your articles dosen't extend a lot across multiple pages.
In this case, CorelDraw is also a layout program. But there is a point where the files can get very big, and the program is not very stable to handle them. (I don't go beyond 24-32 pages on a Corel Draw File) A DPS, Desktop Publishing System or Layout program, like Indesign or Scribus are optimized for this task (multiple pages). Yes you can draw some basic shapes to frame texts, titles, etc, but you don't make elaborated ilustrations on them. Ilustrator now can use multiple artboards, this way you don't need to make 2 separated files for the front and back faces on a flyer. Categories So in the design world the main categories to put a program are: Vector based Corel Draw, Ilustrator, Inkscape, Draw Plus, etc. Photo Retouching Photoshop, Gimp, PaintShopPro, etc.
Layout Programs InDesign, QuarkXpress, Scribus, Serif Plus, etc. Other Painting programs (Painter, Photoshop), animation, web layout (Dreamweaver), Photography (Lightroom), 3D modeling, animation and render, video. We can extend on that topic. You can handle a program to do things beyond the scope of it.
But the programs are more speciallized on some tasks. CoralDraw is a very reliable, robust and versatile, package. And don't forget it is well linked with its other image manipulating packages like 'Paintshop' and can handle photo tools like levels, curves, conversion, etc. It also works well with Inkscape, GIMP and Photoshop. CorelDraw is created with both, the designer and printer (RGB n CMYK or Offset) in mind. Good for a single page or screen / poster or multi-page publication. I have not gone beyond a 30 pages file.
The best thing I like about it is its micro-accuracy layer layout ability. Its major drawback is the text format.
If you have a Word file document for copy - paste, the text layer becomes unstable and requires more attention. Better get a Notepad text import or type directly in the text layer of the package. InDesign is in its starting period. It doesn't allow us full freedom of content writing for anything like magazines, leaflets, books as other applications does and they're more friendly. InDesign is such a nightmare for beginner graphic designers.
The only the good thing is layout, master pages and Illustrator support. If I have to create a cover page for my magazine I prefer to go to Photoshop or Corel Draw, for book page maker, Corel Draw and InPage for Arabic and Urdu publications. So suggestions for InDesign please consider this issue with serious note. Do the needful for better performance, we are doing our job with InDesign forcefully. We also could not generate the barcode what InDesign.
If it is CorelDRAW Version 12. Try playing with the 'Colour Management' option under the 'Tools' Menu. At the bottom left corner there are some preset styles to choose from. Try changing it to Optimized for Professional Output or Optimized for the Web. More Info In Corel Draw go to menus:- Window - Color Palettes - Default RGB Palette. Now a color palette will open then you can set it in right or top of Corel draw window.
And now fill colors in your objects from that RGB Window. It will be fix to RGB Colors.
I hope you will enjoy with RGB Colors. Ncorel draw is a vector based program used to make vector art. Adobes answer to corel draw is Adobe Illustrator.
Corel is an older program, although still being produced, but not widely used because Adobe packages their programs. NAdobe Photoshop is a pixel based program that uses small squares of color to make a picture. This is called the DPI (dots per inch). Vector programs dont work in DPI. NDifference: You can make a vector art file as large as you want.
A block of color is a block of color. You can take a 1 in by 1 in square and scale it to 1 ft by 1 ft and it will look exactly the same. In photoshop if you create a 1 in by 1 in square and scale it to 1 ft by 1 ft you get pixelation.
NMost logos are created as vector formats so they can be scaled to be small like a business card or large like on a billboard with no pixelation. You couldn't do that with a file created in photoshop.
NBiggest difference is artistic control. All the creative affects you see are done in photoshop. Corel doesnt have affects. But when you combine the powers of both you can have a nice looking billboard with a huge logo. Nhope this helps. CorelDRAW is a vector drawing illustration application, while Photoshop is a raster (or bitmap) image editing and painting application. Vector drawing uses mathematical equations (inside the program, the user doesn't have to worry about the math) to define the lines, curves, angles, etc.
Of a line drawing or collage style image. Raster or Bitmap images define the color properties of each individual pixel of an image, for pictures more like paintings or photographs. Vector drawings can be less 'realistic' looking and more illustrative.
Vector drawing is ideal for line drawings, logos, diagrams, plans, charts, maps, and so on. Due to their mathematical properties, vector drawings also scale without loss or distortion, while bitmap images become distorted (pixelated, jaggy) if they are enlarged or reduced (much).